louisjr
2006-12-14 22:21:24 UTC
#61159
okay so i started a new topic because i messed up and had one response deleted and another edited so.. my question is
if what we see and hear is actually what we see and hear, then can i assume then that when a mage walks near me and, due to the way the game is designed, he becomes visible and i can partially see him, does that then mean, following the response of a dm to another question.. that my character can "partially" see him, even with no ranks in search, spot or whatever.
if thats not the case then, would logic dictate that little flashy lights signifying potion use, or whatever, would just be a bioware thing meant to help PLAYERS, not characters, remember they are under the influence, so to speak
i really dont mean to be a pain, but if people are going to be able to rp knowledge of my invisibility or that i am under the influence of potions.. whats the point of not casting/drinking in front of them, just because bioware decided to add some un necessary visual effects
The Beggar
2006-12-15 01:02:41 UTC
#61208
A 'fuzzy' or partially visible person is heard, not seen. You can know something or someone is there but you do not know who or what.
A fully solid visible thing is visible, known, and heard.
If you see it, you see it, and if you hear it you hear it. As for the lights and floaty things above you they are there as is the sound of the spell effect going off from the potion. Unless a person makes their spellcraft check they do not know what was cast or drunk (excepting the obviously visible ones such as barkskin, blur, stoneskin, etc)
Howland
2006-12-15 01:53:51 UTC
#61221
"What you see, is what you see" is not a good blanket rule for everything. One example would be that you don't see people's floaty names, another is that people who are blurry you only hear (and thus can not positively identify) and people who are white/invisible you likewise only hear (unless you have some form of See Invisibility up).]
Many spells have had their graphics edited out or changed, those that remain you generally see.