Thomas_Not_very_wise
2006-11-20 20:07:12 UTC
#55113
i know that a sorceror use his charisma base to cast spells. But i read IG that a sorceror use his force of will to cast spells. so if ya char has crappy will but a high charisma he knows how to cast them but isn't able to?
In other words. is it will over charima or chairsma over wil for sorcerors?
Metro_Pack
2006-11-20 20:13:23 UTC
#55116
In DnD, will is a save, not an ability - so the two are not related.
Ladocicea
2006-11-20 20:44:03 UTC
#55128
(Apologies to LTS for accidentally deleting his post)
lovethesuit
2006-11-20 20:47:02 UTC
#55131
Ladocicea
(Apologies to LTS for accidentally deleting his post)
( That's okay. You probably saw it was from me and went with the natural reaction. ^_^; )
namesaretaken
2006-11-25 03:59:56 UTC
#56130
*snickers behind tom's back*
Thomas_Not_very_wise
2006-11-25 22:06:28 UTC
#56269
okay this is a cruel topic. LOCK IT
namesaretaken
2006-11-25 22:22:58 UTC
#56276
How long have you been playing AD&D thomas? Just out of curiosity. I started when i was about 6, first game was Baldurs Gate 2.
Youthful Nerdisum. Scary huh?
Thomas_Not_very_wise
2006-11-25 22:46:42 UTC
#56281
Truth be told. i am still getting the finer points of game play. only about 3 weeks ago did i fond out what was AC for. or that AB is the increase roll to hitting ya opponent.
Even then. i am still finding out the pro's and con's to each class.
so about a year for NwN
namesaretaken
2006-11-25 23:00:44 UTC
#56288
it took you that long to figure out what something called ARMOR CLASS is for... Same with ATTACK BONUS...
God have mercy on us all...
Naw, i was pissed off at the AC in NwN not working in negatives, my chars used to run around naked and die a lot...
Hey tom, i'm gunna PM you an idea i got.
meow-mix
2006-11-28 02:56:20 UTC
#56858
Put a pencil on a table...now...try to move it with your mind....Focus! Make it move...Will it to move!
That's Force of Will's take on Charisma...
Now, you've probably realized it's stupid and not going to work...
That's wisdom
But...you almost felt like it was going to move, didn't you? Well, cease trying anyway, it's not going to work.
That's Willpower
Nero24200
2006-11-28 08:29:40 UTC
#56895
Easy way to remember mental stats
Intellegence - Knowledge gained through study/natural intellect
Wisdom - Knowledge gained through experience
Charisma - How forceful you are are in regards to speaking, body language etc
it took you that long to figure out what something called ARMOR CLASS is for... Same with ATTACK BONUS...
It could take a while when the rules regarding it aren't written down anywhere in the game. In fact, I'm not sure it mentions attack bonus and AC at all, NWN was really made for people with experiecne playing p'n'p d'n'd (thats alot of abbreviations)
Thomas_Not_very_wise
2006-11-28 21:14:44 UTC
#57036
the guide book is worth shit. doesn't even tell you that initiative is the roll who decides who goes first. willpower is the thing that resists mind effecting spells. and reflex allows you to dodge certain spells and effects.
Now with the ac and ab.....i am ashamed
SkillFocuspwn
2006-11-28 21:30:36 UTC
#57048
I worked all those out for myself. Whenever you attack, you roll initiative. When you get hit by a Mind spell, roll Will. Kinda obvious, i'd think.
Thomas_Not_very_wise
2006-11-29 02:34:31 UTC
#57113
helps if you pay attention to ya rolls