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gold bags

pretty much what it says up there.

you can be naked and still have about 200 gold. where are ya gonna put it?

there s the bank but having a constant supply of coin would work.

the bags cancost money thus limiting how much gold a player can carry.

bags that can hold 50 gold. 10 gold

bags for 100 30 gold

200 gold 60

400 gold 90

etc...

You don't need a bag to store gold...

i just assume everyone puts it where no pick pocket will go, it's for the best : )

I don't think it will be worth the scripting, as it won't really add to RP, IMO. Also, you will need an awful lot of bags to carry one single platinum coin.

seriously.

If you can carry 10000 gold on your body at anyone time then go ahead, but for the sake of realism You would carry bags to put your gold in.

You also would need to eat and drink once in a while.

true

Thomas_Not_very_wise seriously.

If you can carry 10000 gold on your body at anyone time then go ahead, but for the sake of realism You would carry bags to put your gold in.

Are you suggesting people should lug around empty pouches, which weight 1 LBS, while everyone is walking 0.1 LBS under their cap?

Hmpf!

...who said the pouches way 1lbs? its the gold that will determine the weight.

also i would say that this will make the banks more useful for those who are cheap and don't want to put there coins in the pouches

i have always assumed the characters had some type of backpack that was just not shown IG because of original game mechanics. Ive always assumed that was where the stuff went... anyone know the details? i think this would make the most sense...

a possible way to solve this would be to make gold weigh a certain amount 0.1 pound sounds great (though i have no idea the reality of the situation, DM?). 200 gold coins would be about 20 pounds to lug around with you...

Unfortunately, due to the way NWN works, there's no way to script a room and a 'personal chest' for every character, either, so we sorta need some suspension of disbelief to allow for characters pulling double-axes from their pockets.

In any case: I played in another server where you could only carry so much coin on your person at any given time. Purchasing a purse would increase that amount considerably. I don't think it's that hard to script, but, then again, do we really want to add this level of realism to EfU? I think it's fine as it is. Sure, carrying 16, 20k gold on yourself is weird, but, trust me, it does come back to bite you in the ass. Having a 'I don't wanna pay the redemption rate of the bank' kind of policy WILL catch up with you, eventually, especially if you have like, over 10k on you most/all of the time.

To sum it up: The problem basically fixes itself, because the risk of not storing gold in the bank is pretty huge.

- Kiaring

Like Kia I've played on a server where things like arrows and gold have an intrinsic weight, and also fill up your inventory. It turns out to be a pain in the ass.

I usually roll all my coins and then keep the biggest roll in my pant pocket, the rest I can then fit conveniently in the bottom of a pack.

I've only once had a PC with over 5000 gold and that was because someone gave him a gift to buy a boat and another friend gave him gold to run for office. You guys are lucky to have these problems.

While I love the idea of gold having weight, nwn doesnt allow you to put down items you want but cant carry, in an Inn room -or the like. Since storage is an issue in any PW, I'd leave golds weight alone.

you done HAVE to eat and drink you dont HAVE to sleep, and dont HAVE to go to bathroom once in a while. please, gold's weight is too much.

There are many things the game ignores, let us do like the mechanics and ignore this as well :P there are spells which it took off, there are many things.

Sometimes realism wont add to RP much, and I think this is the case.

also, dont forget we dont have other kind of coins, although we COULD have, refer to the high amounts as other coins which makes its less coins then what we actually have, with the same value.

Is anybody else thinking of Christopher Walken's character in Pulp Fiction?

I'd like to think we can forgo this level of realism.

Once again this is the engine working with your brain to make certain assumptions. That you have a room at the local inn or a hide out in a dark corner of the sewer where you keep your precious. Just as being able to carry 1000 arrows suggests that you recover those that you can. Just as being able to carry 200 pounds and still swing a rapier with grace suggests that you have a place to keep your shit.

Each coin should weigh a full pound, and if your inventory ever has more than 500 gold coins, you die, crushed by their relentless weight. In fact, I would like to see this implemented right away, as a way to control those pesky powergamers who keep doing the quests that give out more than 500 gold as payment.

- Kiaring

You dont need to implement every little thing to have good immersion and realism.

If people were really worried about it you could implement a weight effect if you carried an inordinately high amount of gold (or just a movement slowdown) With a simple cut-off value.

If you're going down this path you have to go down the path of being able to carry 5 halberds in your inventory and still wield a sword and shield etc, thats a much more heinous crime really.

It opens up a can of worms that really doesnt need opening. Theres many more things that can be improved , that will improve the experience for the majority of players beyond simply the encumberance of gold.

I'm sure the EFUSL system is the one thats being worked on at the moment, eventually you'll be able to read this bulletin's board messages from inside the game. (in character ones)

chaosprism I'm sure the EFUSL system is the one thats being worked on at the moment, eventually you'll be able to read this bulletin's board messages from inside the game. (in character ones)

That's an incredible idea.

No.

Kiaring Each coin should weigh a full pound, and if your inventory ever has more than 500 gold coins, you die, crushed by their relentless weight. In fact, I would like to see this implemented right away, as a way to control those pesky powergamers who keep doing the quests that give out more than 500 gold as payment.

- Kiaring

That'll learn those power gamers. Seconded.

...i really need to think ideas through more.

couldnt we integrate a decimals system like in Baldurs Gate Dark Alliance for PS2?

Each coin weights 0.1lbs

I don't think that this is really worth the effort that would be required to implement it.

Each gold bag has the functions of a Bag of Holding but only works for gold and can only hold a certian amount of it then?

9lives
Kiaring Each coin should weigh a full pound, and if your inventory ever has more than 500 gold coins, you die, crushed by their relentless weight. In fact, I would like to see this implemented right away, as a way to control those pesky powergamers who keep doing the quests that give out more than 500 gold as payment.

- Kiaring

That'll learn those power gamers. Seconded.

Learn them real good. Thirded.

This isn't a great idea.

I didn't read the responses because, personally, I think this is a stupid idea.

It doesn't add much to the RP here because the PP skill isn't supported against PC's.

remind me why this topic is still open

no idea