The Golden Mercenaries are dealing their surplus of high-quality goods with the community of Sanctuary.
The following items are available:
Gear::
Loremaster's Cloak::A red cloak with high enchants granting additional knowledge in the ways of the arcane.// Skill bonus: +4 Lore, +4 Spellcraft.Innate magic: 1use of Identify/Day.
1500.
Deadman's boots:: A standard set of boots, bit smelly, but possess some magic.// AC: +1 dodge against good. Imp. Sav. Throw: +1 negative energy.
100.
Sorcerer's Tunic:: A nicely crafted tunic for any wizard or sorcerer, it possess a good amount of potent magic.// Skill bonus: +1 concentration, +1 spellcraft. 7 Charges. Spell: Ghost Visage(3)/2charge use.
150.
--- Jewelry::
Talisman of Courage:: A very nice talisma, it augments the will of any man during a dangerous fight with a terrifying foe.// Imp. Sav. throws: +2 against fear.
100.
Ring of the Giant Killer::A very nicely crafted ring, which provides defensive capabilities against ogres and other such giantic beasts.// +2 ac(deflection) against Giant-kin, Skill bonus: +1 Discipline.
250.
Chilling Ring::A silver ring, it is cold to the touch, enchanted with minor enhancements.//+1 AC against Humans, Imp. Sav. Throws: +1 against Cold. 3 Charges of Entropic Shield(5).
200.
Blade Catching Ring:: A ring, which aid in deflecting blows from slashing weapon. Always handy. //+1 AC against Slashing Weapons.
75
Arcanist's Ring:: A powerful ring, containing highly efficient magic used in dispelling the arcane established by another.. weavewalker.//+1 Spellcraft, 6 Charges of Lesser Dispel(3), only useable by Wizard or Sorcerer.
250
Sorcerer's Ring::A very potent ring for those who tap into the weave using.. their innate abilities, this ring.. will augment the range of power that you can access, very powerful..// +1 Persuade. Bonus Spell Slot - Sorcerer Level 1.
1200.
--- Useful Components::
Lung Root::These lung respiratory increase the length of time that you can stay underwater. A "must" for any adventurers seeking to investigate the depth..
250 each.
Dunwarren Defensive Device::A strange mechanical device holding a magical utility.// 2 Charges of Confusion, or 3 charges of Dispel Magic, or 3 charges of invisibility, or 6 charges of color spray.
750.
--- Potions::
Haste:: 200 each.
Crafting of Arcane Wands::
-First Circle-
::Magic Weapon:: 900 gold pieces.
::Protection from Alignment:: 900 gold pieces. ::Shield:: 1500 gold pieces.
-Second Circle-
::Strength:: 1500 gold pieces.
::Metabolism:: 1500 gold pieces. ::Invisibility:: 1500 gold pieces. ::See Invisibility:: 1500 gold pieces.
::Lesser Dispel:: 1500 gold pieces. ::Web:: 1500 gold pieces.
-Third Circle-
::Fireball:: 4000 gold pieces.
::Keen Edge:: 4000 gold pieces.
::Haste:: 4000 gold pieces.
::Protection from Element:: 4000 gold pieces. ::Gust:: 4000 gold pieces. -Fourth Circle-
::Improved Invisibility:: 10 000 gold pieces.
::Stoneskin:: 10 000 gold pieces.
::Isaac's lesser Missile Storm:: 12 000 gold pieces. ::Polymorph Self:: 10 000 gold pieces.
Please leave a note at the Rock Bottom, or the Crone for Mercenary Memnon.