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Armour Dye Glitch

Casting Continual flame on a peice of armour has a side effect. Whenever a dye is used on such an item a message saying "You cannot dye plot items" appears and the armour remains the same colour.

Continual Flame has to make/mark items as plot to prevent exploits, and the general system is that you cannot dye plot items.

I dunno, perhaps Continual Flame could mark items as stolen, still allowing the items to be dyed while still preventing what it originally was preventing against. I dunno!

ExileStrife Continual Flame has to make/mark items as plot to prevent exploits, and the general system is that you cannot dye plot items.

I dunno, perhaps Continual Flame could mark items as stolen, still allowing the items to be dyed while still preventing what it originally was preventing against. I dunno!

Done.