Superior Mace. Lightly enchanted. Highly suitable to priests. (+1 heal, discipline, concentration, spellcraft) Defensive Spear. Lightly enchanted. (+1 AC) Blood Sprinkler, Mace Moderately enchanted. (-2 Wisdom, +1 Bludgeoning Damage, Disease, Fear, Fire, Mind Affecting, +1d4 Massive Criticals)
Arcane Wands and Potions -Potions- Lesser Insulation - 40gp Lore - 90gp Prot. from Alignment - 40gp Retreat - 40gp Protection from Evil/Good - 40 gp Shield - 40 gp Fortitude - 40 gp
Blur - 90gp Bull's Strength - 90gp Death Armor - 135gp Endurance - 90gp Invisibility - 90gp Seeing - 90gp Dispel - 90
Displacement - 200 gp
-Wands- Acid Splash - 90gp Daze - 90gp Electric Jolt - 90gp Flare - 90gp Light - 90gp Ray of Frost - 90gp Resistance - 90gp
Burning Hands - 900gp Charm Person - 900gp Color Spray - 900gp Endure Elements - 900gp Grease - 900gp Identify - 1500gp Ironguts - 900gp Magic Missile - 750gp Magic Weapon - 900gp Prot from Alignment - 900gp Ray of Enfeeblement - 900gp Scare - 900gp Sleep - 900gp
Blindness/Deafness - 2000gp Bull's Strength - 1500gp Death Armor - 2000gp Endurance - 1500gp Flame Weapon - 2000gp Ghostly Visage - 1500gp Invisibility - 1500gp Knock - 2000gp See Invisibility - 1500gp
Heavy Enchantments 500-2000: Price generally is set. Moderate Enchantments cost 250-500, make an offer. Light Enchantments cost 50-250, make an offer.
Leave word at the Rock Bottom for Barrister Fawkes.