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Custom Summons for your Modules

I got together a custom summoning routine; its very bare bones so you can just add it to a module you want to play and have different summons and put it up on the Vault.

http://nwvault.ign.com/View.php?view=Scripts.Detail&id=3201

Themes are balanced for the Official Campaign; and you can use them on any module you download from the Vault. They won't work obviously for Persistant Worlds but your goodly character gets to summon angels and devas, evil guys get to summon devils and demons, necromancers get a special undead theme (making necro wizards more viable), and the animal domain has nothing but animals now--no more stupid elementals for your priest of an animal god--and the animals get a boost more in line with a PnP balance.

If you enjoy the scripts, download them and vote because deep down I seek worship and awe for even my piddling poor scripting talent.

Great work, Oro! I like!

Question: Will it work in NwN1?

Yes, cause that's what it was made for. It wouldn't work in NWN 2.

Thanks Oro! I have always enjoyed the summons system changes done here. It's a nice touch to have summons that are more in line with your character.

[worships appropriately]

Great work! I am, however, experiencing a problem: I followed your instructions and imported it in a module i wanted to play. No problems here! However, when I try casting summon spells with greater spell focus: necromancy, i get the animal domain summons :cry: I am no scripter so I don't know how to change this, but I wanted to let you know. By the way, i made an evil char as well. Evil summons seems to work fine :D

Is the character a priest? I'm pretty sure I know what caused that and will look into it.

No, he was a LN lvl 5 necromancer/ lvl 3 pale master with greater spell focus: necromancy. The LE char i also made and which worked fine, was a cleric.

I'm going to have to test this, I can't see anything in the code that caused it.

You're certain you installed the file and blueprints properly?

this effect druids as well?

Yes, it affects druids.