Oroborous
2006-09-24 15:44:22 UTC
#42603
EfU is a PvP Server
This is a reminder, because I'm tired of being harangued in Tells.
If you log into the server, and a character sets you hostile. Yes, there is a reason. Yes, that reason is that they expect to engage you in PvP. Yes, that will happen on a roleplay server. Yes, that may even happen with characters that you have never met before in game. No, I am not a random griefer who needs to be given a hard time because I was nice enough to set you hostile before I attacked your character.
A number of players do this actually, I presume we all believe it is a courtesy so that *if* anyone engages us in PvP; all their spells, abilities, powers will work against us properly.
Howland
2006-09-24 15:52:32 UTC
#42605
Oroborous is right, but note also that many times a player sets the entire server hostile as a matter of convenience. It's one of my pet peeves when players, upon being set hostile, get all panicky and send tells to the hostile-setting player demanding to know what's going on. It's extremely poor form and can be overwhelming for the player that sets the server hostile.
It's right there in our rules that setting people hostile is an OOC mechanics device, and has no IC significance whatsoever.
One tip is that the voice command "/c hostile all" sets everyone in the server hostile without actually giving them that "Bobo dislikes you!" message.
Meldread
2006-09-24 15:59:00 UTC
#42611
To add to that. It is *REQUIRED* (as in a EfU rule) that anyone engaging in PvP set their opponent to hostile. The DM's have stated it numerous times.
However, being set to hostile is an OOC action. Your character does not notice anything different. You should act normally. That means you should not change out of your stylish Ghail Fine Suit, and into your nice more protective plate armor. It means you should not begin drinking potions and casting spells in preparation for an attack.
I always try and set people to hostile if I know there is a chance that some type of PvP might occur.
You should always remember that being set to hostile does not guarantee that you will be attacked. It also does not guarantee that someone is looking for you. Sometimes people set the entire server hostile because they believe PvP may happen but they are not sure by who, so they are covering all their bases by setting everyone to hostile.
Remember, it is an EfU rule. People must set each other to hostile before engaging in PvP.
EDIT: Thanks Howland I didn't know about that voice command.
The Beggar
2006-09-24 16:17:07 UTC
#42618
And as an additional request: for those planning on performing PvP, please, please follow the above postings and set your potential victims to hostile. In the past week I have been attacked twice without this happening.
If you do not set to hostile, the person being attacked has to take the extra round/s to set you to hostile before attacking back, and if you are not on hostile it is very easy to break combat and take advantage of the game mechanics to not get an AoO. There are a few other things that happen with hostile as well, especially for those theives that hide and sneak around. This is especially important for low level PvP, where that AoO or that pause to set the attacker to hostile can really change the outcome.
Inquisitor
2006-09-24 16:18:16 UTC
#42620
WHY DID DEATHKNELL PUT ME ON DISLIKE, ORO?! :(:(:(:(:(
MadCaddies
2006-09-24 23:14:10 UTC
#42705
'/o hostile playername' is your good friend.
Gwydion
2006-09-25 00:20:08 UTC
#42717
For clarity...
/c hostile all
OR
"/c hostile all"
Which do you have to type on your command line? And for that matter, the whistle command?
Thanks
chezcaliente
2006-09-25 00:33:53 UTC
#42721
no quotation marks needed.
with emotes same applies... although I don't know if "whistling" works in general.
alogen
2006-09-25 00:54:01 UTC
#42726
heh, after the first or second time, i just ask another player wether he was set to hostile, usually its serverwide, and i feel better when it is...
it lets me RP better, as i know, as a player, it might be me, or anyone else, i can free my mind of the person (want it or not, it effects your thinking)
i remember seeing a hostile palyer on some event, there was the slgiht moment where i could "suspect" the shady guy, in the shadow, which glows in red.... still happy for not doing it :D
bottom line:
I think serverwide hostile are better, even if you know there is only one guy you're gonna actually fight with. Perhaps it should be written on server notifications/guidlines or something, so newbies wont get freaked out when "xxx dislikes you now".
- alogen
Meldread
2006-09-25 09:20:30 UTC
#42769
I know how Alogen feels. When I first joined the server and got set to hostile, I didn't send tells because I had read the boards and read that it was annoying, but it still freaked me the hell out. My normal response, "Oh god, I'm going to die, and to someone I don't even know!"
Suffice it to say, I've been set to hostile so much, I don't even notice when it happens now. :P If I see "Soandso dislikes you" I just shrug and keep playing. Way over 80% of the time I never see the person who sets me to hostile in the entire play session.
At this point, I've seen lots of people get perma killed. I know it's going to happen to my character, eventually - I've just accepted it as a fact. When you do that, playing and potential PvP and perma death becomes a lot easier.
chaosprism
2006-09-25 11:46:47 UTC
#42781
Yeah oro's complaining about me specifically :)
The only time i've seen anyone actually use the hostile to all on server option is when zau and squeagle were doing their stuff before I went on my hiatus. And it was common knowledge about them.
It's not the most ideal of ways to initiate it but I guess we have to work in with the way NWN does it. Having it silently click switches with the /c command sounds like the way to do it.
If it went:
"You are now in PvP mode with <person>, there is a possibility that person may attack you."
It really means the same thing as "<person> dislikes you!!"
I apologise oro, no offence meant I just like PVP with a reason ; the way the GAME informed me made it seem like it was a random attack much the same way that diablo2 used to inform you of PK'ers. You could guarantee they were a higher level than you as well, were power-built for PvP so it was always a pointless and futile exercise, so it was always a warning to avoid or have your time needlessly wasted.
In future i'll ignore it as a fault of the engine, and carry on as normal.
Oroborous
2006-09-25 12:12:30 UTC
#42784
It wasn't anyone specific chaosprism. You weren't the only person startled/upset by this, which is why I thought it was a good idea to point out to people.
I was answering about four Tells while I was talking to you too; all asking the same things.
Hookswords
2006-09-25 12:31:53 UTC
#42787
Howland
. It's right there in our rules that setting people hostile is an OOC mechanics device, and has no IC significance whatsoever.
No IC signifigance whatsoever! Read it again! This bothers the hell out of me. Nothing changes! You dont go on the war path when someone sets you to hostile. You dont buff up. Your spider sense does not tingle!
Ibeholder
2006-09-25 13:45:10 UTC
#42792
Wait, you can kill people?
Meldread
2006-09-25 14:15:19 UTC
#42795
HookswordsYour spider sense does not tingle!
Maybe it's because I'm tired, but for some reason that was hilarious. I just imagined a player buffing up after being set to hostile and a DM emoting, "*Your spider sense does not tingle.*"
Yes, I'm tired. :wink:
alogen
2006-09-25 16:32:06 UTC
#42804
heh, I wanna play a drider NPC renegade, (chaotic good/neutral?) and have spider sense, as well as be a super hero... :P
Anthee
2006-09-25 16:40:51 UTC
#42805
MadCaddies
'/o hostile playername' is your good friend.
'/
c hostile playername', just to be clear. And yeah, it's a great tool, as is '/c hostile nearest' which is usually enough (does just what the command says, sets the nearest PC to dislike; this is very, very handy to quickslot as a macro). Note that none of the '/c hostile' commands inform the player(s) in question of the change, not just '/c hostile all' which Howland mentioned.
chaosprism
2006-09-26 03:13:47 UTC
#42873
Is it a toggle, if I go /c hostile nearest will it UNDO?
or is there a /c friendly nearest? or something :)
Just incase I fluff it or somebody runs in closer as I press enter :D
Arkov
2006-09-26 04:59:53 UTC
#42891
"/c unhostile nearest" or "/c hostile un nearest"
That one was added recently; the documentation still needs to be updated.
Thomas_Not_very_wise
2006-10-04 02:25:57 UTC
#44382
let me get this straight...when someone sets me to hostile my ooc instincts Scream. but my ic instincts must remains completely unaware of the immenint danger to this? SO i cannot just start shooting arrows at the fellow?
why do you hate me god?
LoQi
2006-10-04 14:30:00 UTC
#44447
Thomas_Not_very_wise
let me get this straight...when someone sets me to hostile my ooc instincts Scream. but my ic instincts must remains completely unaware of the immenint danger to this? SO i cannot just start shooting arrows at the fellow?
You can, but it would be considered metagaming. It's a OOC action, used for several reasons. As described in the posts above, many people sets the entire server to hostile upon login. Why? Because if they engage in combat, the other character is prepared mechanic-wise, and won't need to manually select 'Attack' from the radial menu.
Thomas_Not_very_wise
why do you hate me god?
Do you really want me to answer that?
Anthee
2006-10-04 22:21:48 UTC
#44527
LoQi
As described in the posts above, many people sets the entire server to hostile upon login. Why? Because if they engage in combat, the other character is prepared mechanic-wise, and won't need to manually select 'Attack' from the radial menu.
That's probably one of the least important reasons for setting someone on hostile. The main reason is that there are several abilities and spells that have no effect on neutral/friendly creatures, but instead affect only hostile creatures. Thus it is particularly inconsiderate for a non-spellcaster to engage a spellcaster without setting them hostile first.
Ladocicea
2006-10-04 22:48:05 UTC
#44531
Summons being the most obvious.
Thomas_Not_very_wise
2006-10-05 19:41:29 UTC
#44712
...and do not answer "why do you hate me god" i have nough evidence that tells me that already.........